Wednesday, December 17, 2008

Location, location, location

It’s all about where you play, not how you play. Or something like that. Here are a few examples of the Location cards that can be played at anytime during the course of a game.

Locations are individual unto themselves, but each one also displays an icon that assigns its classification. Any other cards that have Location text on them will display an icon to help match them to the appropriate Location.

When a Location comes into play it affects each player’s strategy and game play. Just what that Location does to the game is noted on the card. Some Ambition cards require that the Models be present at a specific Location in order to complete the Ambition. That could be difficult since at this point in the games development I’m looking at a player being able to switch Locations whenever they choose to, provided that they have drawn a new Location from their resources.

Also, some Effect and Accessory cards can provide additional bonuses if they are in use at certain Locations.

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