Thursday, July 3, 2008

The Effect Card Explained


Effect cards can have either a positive or negative effect when played on their intended target. That target may be a Model, a Location or a Player as is denoted on the card. The positive or negative nature of the Effect card is shown by either a green tick (positive) or red cross (negative). It’s important to remember that the tick or cross is relevant to the target of the Effect card, not necessarily the player who played the card.

Some Effect cards that target a model are used to give that model a new Ability. These abilities can enable the model to progress further in the game and may be useful in helping her complete certain Ambitions or be able to use certain Accessories. If an Effect card is also an Ability card it will have an A+ icon above the positive/negative icon.

Target (Lightning Bolt Icon)
This will be either Model, Player or Location. Model means any model currently in play. The model may be one of yours or one of your opponents. Player means any player, you or an opponent. Location means any location card in play. If there are no Location cards in play then you cannot play this Effect.


Duration (Clock Icon)
This is the amount of game time an Effect is active for. This will usually be one of four values.

1. Instant. The Effect happens immediately and is carried out. The Effect card is then discarded.
2. Permanent. The Effect happens immediately, but the consequences of it remain until the end of the game or the Effect is removed via some other card. The Effect card should be kept close to its target and in full view for all players.
3. Start of Next Turn. The Effect happens immediately, but its effect will remain in play until the start of the target’s player’s turn. The Effect card should be kept close to its target and in full view for all players.
4. End of Next Turn. The Effect happens immediately, but its effect will remain in play until the end of the target’s player’s turn. The Effect card should be kept close to its target and in full view for all players.

Playable (Play Button Icon)
This denotes when the Effect can be put into play. This will usually be one of two values.

1. Anytime. The Effect card can be put into play at anytime. Including when it is not the players turn and during draw and discard phases. If the Effect is played during a draw phase it does not mean the player can draw an extra card. Be aware that cards with the duration of ‘Start of Next Turn’ and ‘End of Next Turn’ are affected by the timing of their being put into play.
2. Non-Challenge. The Effect card can be played at any time – with the exception of Challenges. When the Challenge phase begins these Effects cannot be played. It is important that all players recognise that the Challenge phase has begun and ended.

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